Interactive Toys

We use different sensors to detect environmental and user action changes, allowing toys to perform animatronic actions, move, make sounds, light up, and respond to the user and other talking figures.

Capacitive touch sensors

We use capacitive touch sensors to make toys sensitive to a wide variety of touches, including slight, gentle touches, petting, and holding.

Rolling Ball Switch Series  

Rolling Ball Tilt Switch Series are ideal for movement detection, as it is an economical alternative to price-competitive applications with high performance and quality with a long operational life.


When a microphone detects sound, it transforms the environmental noise into an electrical signal processed by an MCU to trigger a specific action in the toy. This allows interaction when playing and enhances the user’s overall experience.


It works because of the simple and reliable principle of acceleration sensing. This involves converting the inertia of a moving body into force according to Newton's second law (Force = mass x acceleration), which is the same phenomenon that gives human beings a sense of acceleration or motion.



For toy pets
  • Using a cap sensor to simulate the toy pet’s actions
  • Using a microphone voice input to make interacting with the toy pet possible

Action Toy Figure
  • The ball switch allows the toy to respond to impact/motion action
  • The G-sensor allows the toy to recognize the user’s movements and interact without making direct physical contact